Rucklo

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Rucklo

Age/Gender: 27, Male
Location: Karlstad, Sweden
Job: Assemble detonators.

No multi-noobing, pl0x.

Newgrounds Stats

Sign-Up Date:
10/11/04

Level: 29
Aura: Neutral

Rank: Safety Patrol
Blams: 214
Saves: 107
Rank #: 25,432

Whistle Status: Normal

Exp. Points: 9,330 / 9,340
Exp. Rank #: 1,386
Voting Pow.: 7.10 votes

BBS Posts: 15,706 (8.48 per day)
Flash Reviews: 110
Music Reviews: 382
Trophies: 2
Stickers: 0

Latest Flash Reviews

110 Reviews | 31 w/ Responses

Score: 10
Randomonium Episode Two

"good stuff"

date: October 6, 2009

i got a few lols from it anyways :D

nothing really original, but who the hell gives a shit, the timing in the shorts are good and delivers the lols. keep it up man! ^___^

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Score: 9
A Bear Trap Mishap

"nice ending"

submission: A Bear Trap Mishap
date: October 1, 2009

that i didn't expect. love slapstick type humour. nice timing and good useage of "standard type" animation rules and effects.

all in all, good stuff man!

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Score: 10
Back to the Cubeture 1

"short and sweet!"

date: October 1, 2009

the artwork is very cool, and well, obvioius due to the name of the game... still, i think it's done in a very good way.

what i like the most of this is the take on the audio. i know you've used voices in a similiar way before, but it just feels so damn right with this game!

Great job all involved, looking forward to the sequel! :)

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Latest Audio Reviews

382 Reviews | 260 w/ Responses

Score: 10
Black Hole Earth Consumption

"hard work pays off"

date: October 19, 2009

the toms in perticular were really meaty and sit - like you say - really well in the mix. excellent performed tune overall, and well mixed. moar sutf liek dis MOOOOR!!

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Score: 7
[RM] - Starry Sky

"decent tune"

submission: [RM] - Starry Sky
date: October 7, 2009

it has some ok elements to it... nothing that really sticks out, but it's an ok piece. what you really must look out for is pressing your tune against the roof with the limiter like that, it's very clear that even in the breakdowns the limiter is thugging hard (around 1.40 f.ex.).
it's something alot of people don't even notice, but if you know what to listen for you'll realize that it's a dynamical disaster.

still, i stomped my feet a little.

October 7, 2009

Author's Response:

Thanks.

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Score: 9
Mental Malfunction (Remix)

"oh..."

date: September 13, 2009

...i never go around to review this it seem!

overall i like what you did with the tune, the panned reece sounds gritty and sweet. it has a good beat going on, though there's a SERIOUS lack of sub. another con would be the intro, it's really drowning with reverb.
productionvice it's ok though, this is exactly how remixes should be - save some of the original elements, and bring alot of new ones innit. i just don't feel the red thread somehow, there are things going on to give anticipation of what's to come throughout the song, i just don't buy them. perhaps the beat needs more versatility. all the way through the tune.
after the breakdown there's a sine-like synth that may have been meant to be a sub? it's at least one octave too high for that, if that's the intention.

the breakdown was really cool, btw.

so overall, a cool remix right here!

September 13, 2009

Author's Response:

Are you sure you can't hear that sub I put through out most of the track? More presence maybe?

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